JavaScript must be enabled to play.
Browser lacks capabilities required to play.
Upgrade or switch to another browser.
Loading…
HP: @@#hp;$hp@@ / 100
drop: Discard
<<set $hp to 100>> <<consumable 'potion'>> <<set $hp to Math.clamp($hp + random(20, 25), 0, 100)>> <<replace '#hp'>>$hp<</replace>> <<description>>\ A basic healing potion. \<</consumable>> <<consumable 'poison'>> <<set $hp to Math.clamp($hp - random(45), 0, 100)>> <<replace '#hp'>>$hp<</replace>> <<description>>\ A deadly poison! \<</consumable>> <<newinv '$player'>> <<newinv '$chest'>> <<pickup $player 'wood' 10 'stone' 15>> <<pickup $player 'poison' 30 'potion' 30>> <<pickup $chest 'poison' 4 'potion' 3 'keyblade' 1>>
<<inv $player inspect drop use stack all filter>> [[Open treasure chest|chest]] [[inventory ui]]
<<take $chest $player inspect all filter>> [[Go back|Start]]
<<give $player $chest inspect all>> <<inv $player>> <<inv $player use drop>> <<inv $player use drop inspect all>> <<inv $player use drop inspect stack all>> <<take $chest $player inspect all>>